Preparing a base for a puzzle game, where we can dynamically change the picture from which we generate the puzzle game. We can also dynamically set the size of the puzzle grid.
The second idea is to dynamically generate puzzle piece tails, because if they are all the same on every piece, we don’t get the feeling that it is a real puzzle put in virtual world. Piece tails need some more work as the edges are too sharp.
Try it yourself by solving 4×3 grid Try it yourself by solving 10×8 grid
Tailwind CSS – Dream way of building UI and quick landing pages
This is a quick review and demo of the “utility style CSS framework” named “Tailwindcss” – https://tailwindui.com/ What is Tailwind CSS? Tailwind CSS is a utility-first CSS framework that provides […]
Blender 3D | Best way to start with 3D
It’s been a while since I done 3D stills and animations and 3D Blender seems to be perfect software to start, even if you have zero experience. I have to […]
Basic text scraping from websites in Python
In my experience, Python is a easier programming languages to start with, mostly because of syntax which is very readable and minimal. For python apps that means reduced cost of maintenance […]
Basic webpage preloader
Page preloaders are useful if you have a big landing page or a lot of content and pictures, videos, so the visitors are “entertained” while the page is loading.